A Month of Code.

Welcome to October! I’ve taken this entire month off of work to catch up on several personal projects that have been languishing. Here’s what I hope to accomplish this month:


I haven’t released an update of Minim for an entire year! This is totally unacceptable! I will be spending the next few days fixing as many of the TODOs I’ve got lying around in the code base as I can and putting together a new release. This will be a bug fix release.

Today is the first day of a project initiated by Dr. J. Anderson Mills III, a good friend of mine who is working at Numediart in Mons, Belgium. This project aims to outfit Minim with easy-to-use and easy-to-extend audio generating classes. The current suite of classes in the ddf.minim.signals package will likely be replaced with whatever we come up with. I will be working closely with Anderson on the project, including traveling to Mons in the middle of the month to participate in a kickoff workshop. The project will culminate with a presentation at Numediart and a new release of Minim.


I’ve got several ideas for iPhone apps that I hope to be able to at least start work on this month. I will endeavor to post about progress on those as I make it.

Top Secret Music Game

I’ll be working more on the music game I mentioned several months ago. I don’t know how much I’ll be able to say about this, but hopefully there will be some kind of announcement that can be made in a couple month’s time.