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I can’t seem to make this work, for some reason – when I save springsynth, I get a class missing error, and when I add the class from the other .pde you include, I get “Semantic Error: No accessible method with signature “setAudioListener(Temporary_4316_3485.SignalListener)” was found in type “ddf.minim.signals.Oscillator”.”
I’m not sure if this is due to my installation, or you having an updated library you haven’t released, or the beer. If you could let me know what’s what, I’d appreciate it.
p.s. thanks for this library!
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Hey, no problem. I’d love to see it when you’ve got the time, but no pressure, or anything. My assignments aren’t due for a couple weeks yet! heh.
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This is good! I like how u used traer a lot . I did a similar system called Sonic World ten years ago with Michael Kieslinger which was presented at I3 in 1999. We did three different ideas in the Max prototype. I wanted to use SC2 but we ended up using Max as my colleague Michael was more proficient in Max at the time
See
http://scholar.google.com/scholar?hl=en&lr=&q=sonic+world++liljegren&btnG=SearchGood to finally see a decent (java/processing) sound library as well. Keep it going!

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