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Packages that use ddf.minim | |
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ddf.minim | |
ddf.minim.analysis | |
ddf.minim.effects | |
ddf.minim.javasound | |
ddf.minim.signals | |
ddf.minim.spi | |
ddf.minim.ugens |
Classes in ddf.minim used by ddf.minim | |
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AudioBuffer
An AudioBuffer is specifically a buffer of floating point samples
corresponding to a single channel of streaming audio. |
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AudioEffect
An AudioEffect is anything that can process one or two float
arrays. |
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AudioInput
An AudioInput provides no extra functionality over what
AudioSource does, it exists simply for the sake of having a class named
for input from the system. |
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AudioListener
An AudioListener can be used to monitor Recordable
objects. |
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AudioMetaData
AudioMetaData provides information commonly found in ID3 tags. |
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AudioOutput
An AudioOutput is used to generate audio with
AudioSignal s. |
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AudioPlayer
An AudioPlayer is used for playing an
AudioRecording . |
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AudioRecorder
An AudioRecorder can be used to record audio that is being
played by a Recordable object. |
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AudioSample
An AudioSample is a special kind of file playback that allows
you to repeatedly trigger an audio file. |
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AudioSignal
If you want to write an audio generating class to work with Minim, you must implement the AudioSignal interface. |
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AudioSnippet
Deprecated. |
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AudioSource
An AudioSource is a kind of wrapper around an
AudioStream . |
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BufferedAudio
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Controller
Controller is the base class of all Minim classes that deal
with audio I/O. |
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Effectable
An Effectable object is simply one that can have
AudioEffect s attached to it. |
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NoteManager
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Playable
Playable defines functionality that you would expect from a tapedeck
or CD player. |
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Polyphonic
Polyphonic describes an object that can have multiple
AudioSignal s attached to it. |
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Recordable
A Recordable object is one that can provide a program with
floating point samples of the audio passing through it. |
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Triggerable
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Classes in ddf.minim used by ddf.minim.analysis | |
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AudioBuffer
An AudioBuffer is specifically a buffer of floating point samples
corresponding to a single channel of streaming audio. |
Classes in ddf.minim used by ddf.minim.effects | |
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AudioEffect
An AudioEffect is anything that can process one or two float
arrays. |
Classes in ddf.minim used by ddf.minim.javasound | |
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AudioSample
An AudioSample is a special kind of file playback that allows
you to repeatedly trigger an audio file. |
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Recordable
A Recordable object is one that can provide a program with
floating point samples of the audio passing through it. |
Classes in ddf.minim used by ddf.minim.signals | |
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AudioListener
An AudioListener can be used to monitor Recordable
objects. |
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AudioSignal
If you want to write an audio generating class to work with Minim, you must implement the AudioSignal interface. |
Classes in ddf.minim used by ddf.minim.spi | |
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AudioEffect
An AudioEffect is anything that can process one or two float
arrays. |
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AudioListener
An AudioListener can be used to monitor Recordable
objects. |
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AudioMetaData
AudioMetaData provides information commonly found in ID3 tags. |
|
AudioSample
An AudioSample is a special kind of file playback that allows
you to repeatedly trigger an audio file. |
|
AudioSignal
If you want to write an audio generating class to work with Minim, you must implement the AudioSignal interface. |
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MultiChannelBuffer
|
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Recordable
A Recordable object is one that can provide a program with
floating point samples of the audio passing through it. |
Classes in ddf.minim used by ddf.minim.ugens | |
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AudioMetaData
AudioMetaData provides information commonly found in ID3 tags. |
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AudioOutput
An AudioOutput is used to generate audio with
AudioSignal s. |
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AudioSignal
If you want to write an audio generating class to work with Minim, you must implement the AudioSignal interface. |
|
Playable
Playable defines functionality that you would expect from a tapedeck
or CD player. |
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