Uses of Interface
ddf.minim.AudioSignal

Packages that use AudioSignal
ddf.minim   
ddf.minim.signals   
ddf.minim.spi   
ddf.minim.ugens   
 

Uses of AudioSignal in ddf.minim
 

Classes in ddf.minim that implement AudioSignal
 class SignalChain
          An SignalChain is a list of AudioSignals that gives you the ability to enable (unmute) and disable (mute) signals.
 class UGenSignal
           
 

Methods in ddf.minim that return AudioSignal
 AudioSignal SignalChain.get(int i)
          Gets the ith signal in the chain.
 AudioSignal Polyphonic.getSignal(int i)
          Returns the ith signal in the signal chain.
 AudioSignal AudioOutput.getSignal(int i)
           
 AudioSignal SignalChain.remove(int i)
          Removes and returns the ith signal from the chain.
 AudioSignal Polyphonic.removeSignal(int i)
          Removes and returns the ith signal in the signal chain.
 AudioSignal AudioOutput.removeSignal(int i)
           
 

Methods in ddf.minim with parameters of type AudioSignal
 void SignalChain.add(AudioSignal signal)
          Adds signal to the end of the chain.
 void Polyphonic.addSignal(AudioSignal signal)
          Adds an signal to the signals chain.
 void AudioOutput.addSignal(AudioSignal signal)
           
 boolean SignalChain.contains(AudioSignal s)
          Returns true if s is in the chain.
 void SignalChain.disable(AudioSignal signal)
          Disables signal if it is in the chain.
 void Polyphonic.disableSignal(AudioSignal signal)
          Disables signal if it is in the chain.
 void AudioOutput.disableSignal(AudioSignal signal)
           
 void SignalChain.enable(AudioSignal signal)
          Enables signal if it is in the chain.
 void Polyphonic.enableSignal(AudioSignal signal)
          Enables signal if it is in the chain.
 void AudioOutput.enableSignal(AudioSignal signal)
           
 boolean Polyphonic.hasSignal(AudioSignal signal)
           
 boolean AudioOutput.hasSignal(AudioSignal signal)
           
 boolean SignalChain.isEnabled(AudioSignal signal)
          Returns true if e is in the chain and is enabled.
 boolean Polyphonic.isEnabled(AudioSignal signal)
          Returns true if signal is in the chain and is also enabled.
 boolean AudioOutput.isEnabled(AudioSignal signal)
           
 void SignalChain.remove(AudioSignal signal)
          Removes signal from the chain.
 void Polyphonic.removeSignal(AudioSignal signal)
          Removes signal from the signals chain.
 void AudioOutput.removeSignal(AudioSignal signal)
           
 

Uses of AudioSignal in ddf.minim.signals
 

Classes in ddf.minim.signals that implement AudioSignal
 class Oscillator
          Oscillator is an implementation of an AudioSignal that handles most of the work associated with an oscillatory signal like a sine wave.
 class PinkNoise
          PinkNoise generates a pink noise signal.
 class PulseWave
          A pulse wave is a square wave whose peaks and valleys are different length.
 class SawWave
          A saw wave is characterized by rising edge followed by a sharp drop off.
 class SineWave
          A sine wave is a smooth curve that oscillates between -1 and 1.
 class SquareWave
          A square wave alternates between 1 and -1 at regular intervals.
 class TriangleWave
          A triangle wave oscillates between 1 and -1 following a straight line.
 class WhiteNoise
          White noise is a signal that contains all frequencies in equal amounts.
 

Uses of AudioSignal in ddf.minim.spi
 

Methods in ddf.minim.spi with parameters of type AudioSignal
 void AudioOut.setAudioSignal(AudioSignal signal)
          Sets the AudioSignal that this output will use to generate sound.
 

Uses of AudioSignal in ddf.minim.ugens
 

Classes in ddf.minim.ugens that implement AudioSignal
 class Summer
          A Summer allows you to sum the outputs of multiple UGens to be sent further down the chain.