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A

a - Variable in class ddf.minim.effects.IIRFilter
The a coefficients.
activate() - Method in class ddf.minim.ugens.Damp
Specifies that the damp envelope should begin.
activate() - Method in class ddf.minim.ugens.Line
Start the Line's transition.
add(AudioEffect) - Method in class ddf.minim.EffectsChain
Adds e to the end of the chain.
add(AudioSignal) - Method in class ddf.minim.SignalChain
Adds signal to the end of the chain.
add(float[], Wavetable...) - Static method in class ddf.minim.ugens.Waves
Adds any number of Wavetables, each with their own amplitude
addEffect(AudioEffect) - Method in class ddf.minim.AudioSource
 
addEffect(AudioEffect) - Method in interface ddf.minim.Effectable
Adds an effect to the effects chain.
addInput(UGen) - Method in class ddf.minim.ugens.Pan
 
addInput(UGen) - Method in class ddf.minim.ugens.Summer
 
addInput(UGen) - Method in class ddf.minim.ugens.UGen
If you want to do something other than the default behavior when your UGen is patched to, you can override this method in your derived class.
addListener(AudioListener) - Method in class ddf.minim.AudioSource
 
addListener(AudioListener) - Method in interface ddf.minim.Recordable
Adds a listener who will be notified each time this receives or creates a new buffer of samples.
addListener(AudioListener) - Method in class ddf.minim.SignalSplitter
 
addNoise(float) - Method in class ddf.minim.ugens.Wavetable
Adds gaussian noise to the waveform scaled by sigma.
addSignal(AudioSignal) - Method in class ddf.minim.AudioOutput
 
addSignal(AudioSignal) - Method in interface ddf.minim.Polyphonic
Adds an signal to the signals chain.
ADSR - Class in ddf.minim.ugens
A UGen that plays input audio through a standard ADSR envelope based on time from noteOn and noteOff
ADSR() - Constructor for class ddf.minim.ugens.ADSR
Constructor for an ADSR envelope.
ADSR(float) - Constructor for class ddf.minim.ugens.ADSR
Constructor for an ADSR envelope with maximum amplitude.
ADSR(float, float) - Constructor for class ddf.minim.ugens.ADSR
Constructor for an ADSR envelope with maximum amplitude, attack Time.
ADSR(float, float, float) - Constructor for class ddf.minim.ugens.ADSR
Constructor for an ADSR envelope with maximum amplitude, attack Time, and decay time.
ADSR(float, float, float, float) - Constructor for class ddf.minim.ugens.ADSR
Constructor for an ADSR envelope with maximum amplitude, attack Time, decay time, and sustain level.
ADSR(float, float, float, float, float) - Constructor for class ddf.minim.ugens.ADSR
Constructor for an ADSR envelope with maximum amplitude, attack Time, decay time, sustain level, and release time.
ADSR(float, float, float, float, float, float) - Constructor for class ddf.minim.ugens.ADSR
Constr uctor for an ADSR envelope with maximum amplitude, attack Time, decay time, sustain level, release time, an amplitude before the envelope.
ADSR(float, float, float, float, float, float, float) - Constructor for class ddf.minim.ugens.ADSR
Constructor for an ADSR envelope with maximum amplitude, attack Time, decay time, sustain level, release time, an amplitude before the envelope, and an amplitude after the envelope.
AIFC - Static variable in class ddf.minim.Minim
The .aifc file format.
AIFF - Static variable in class ddf.minim.Minim
The .aiff file format.
album() - Method in class ddf.minim.AudioMetaData
 
allocateArrays() - Method in class ddf.minim.analysis.DFT
 
allocateArrays() - Method in class ddf.minim.analysis.FFT
 
allocateArrays() - Method in class ddf.minim.analysis.FourierTransform
 
alpha - Variable in class ddf.minim.analysis.BlackmanWindow
 
amp - Variable in class ddf.minim.signals.PinkNoise
 
amp - Variable in class ddf.minim.signals.WhiteNoise
 
amplitude() - Method in class ddf.minim.signals.Oscillator
Returns the current amplitude.
amplitude - Variable in class ddf.minim.ugens.Multiplier
The amplitude input allows you to control the value being used for multiplying with another UGen.
amplitude - Variable in class ddf.minim.ugens.Oscil
Patch to this to control the amplitude of the oscillator with another UGen.
apply(float[]) - Method in class ddf.minim.analysis.WindowFunction
Apply the window function to a sample buffer.
asHz() - Method in class ddf.minim.ugens.Frequency
Returns the value of this Frequency in Hertz.
asMidiNote() - Method in class ddf.minim.ugens.Frequency
Returns the midi note value of this Frequency
AU - Static variable in class ddf.minim.Minim
The .au file format.
audio - Variable in class ddf.minim.effects.IIRFilter
 
audio - Variable in class ddf.minim.ugens.ADSR
The default input is "audio."
You won't need to patch to this directly, since simply patching to the ADSR itself will achieve the same result.
audio - Variable in class ddf.minim.ugens.Balance
The audio input is where audio comes in to be balanced.
audio - Variable in class ddf.minim.ugens.BitCrush
The audio input is where audio that gets bit-crushed should be patched.
audio - Variable in class ddf.minim.ugens.Damp
The default input is "audio." You don't need to patch directly to this input, patching to the UGen itself will accomplish the same thing.
audio - Variable in class ddf.minim.ugens.Delay
audio is the incoming audio
audio - Variable in class ddf.minim.ugens.Gain
The audio input is where incoming signals should be patched, however you do not need to patch directly to this input because patching to the Gain itself will accomplish the same thing.
audio - Variable in class ddf.minim.ugens.GranulateRandom
The default input is "audio."
audio - Variable in class ddf.minim.ugens.GranulateSteady
The default input is "audio."
audio - Variable in class ddf.minim.ugens.Multiplier
The audio input is where incoming audio should be patched, but you can simply patch to the Multiplier itself.
audio - Variable in class ddf.minim.ugens.WaveShaper
The default input is "audio."
AudioBuffer - Interface in ddf.minim
An AudioBuffer is specifically a buffer of floating point samples corresponding to a single channel of streaming audio.
AudioEffect - Interface in ddf.minim
An AudioEffect is anything that can process one or two float arrays.
AudioInput - Class in ddf.minim
An AudioInput provides no extra functionality over what AudioSource does, it exists simply for the sake of having a class named for input from the system.
AudioInput(AudioStream, AudioOut) - Constructor for class ddf.minim.AudioInput
Constructs an AudioInput that subscribes to stream and can control the DataLine that stream is reading from.
AudioListener - Interface in ddf.minim
An AudioListener can be used to monitor Recordable objects.
AudioMetaData - Class in ddf.minim
AudioMetaData provides information commonly found in ID3 tags.
AudioMetaData() - Constructor for class ddf.minim.AudioMetaData
 
AudioOut - Interface in ddf.minim.spi
An AudioSythesizer is an AudioStream that generates sound, rather than reading sound.
AudioOutput - Class in ddf.minim
An AudioOutput is used to generate audio with AudioSignals.
AudioOutput(AudioOut) - Constructor for class ddf.minim.AudioOutput
Constructs an AudioOutput that will subscribe its buffers to synthesizer and be able to control the DataLine the synthesizer uses for output.
AudioPlayer - Class in ddf.minim
An AudioPlayer is used for playing an AudioRecording.
AudioPlayer(AudioRecordingStream, AudioOut) - Constructor for class ddf.minim.AudioPlayer
Constructs an AudioPlayer that plays recording.
AudioRecorder - Class in ddf.minim
An AudioRecorder can be used to record audio that is being played by a Recordable object.
AudioRecorder(Recordable, SampleRecorder) - Constructor for class ddf.minim.AudioRecorder
Constructs an AudioRecorder that will use recorder to record recordSource.
AudioRecording - Interface in ddf.minim.spi
Deprecated.  
AudioRecordingStream - Interface in ddf.minim.spi
 
AudioResource - Interface in ddf.minim.spi
 
AudioSample - Class in ddf.minim
An AudioSample is a special kind of file playback that allows you to repeatedly trigger an audio file.
AudioSample(AudioOut) - Constructor for class ddf.minim.AudioSample
Constructs an AudioSample object that gets its audio from stream.
AudioSignal - Interface in ddf.minim
If you want to write an audio generating class to work with Minim, you must implement the AudioSignal interface.
AudioSnippet - Class in ddf.minim
Deprecated.  
AudioSnippet(AudioRecording) - Constructor for class ddf.minim.AudioSnippet
Deprecated.  
AudioSource - Class in ddf.minim
An AudioSource is a kind of wrapper around an AudioStream.
AudioSource(AudioOut) - Constructor for class ddf.minim.AudioSource
Constructs an AudioSource that will subscribe to the samples in stream.
AudioStream - Interface in ddf.minim.spi
An AudioStream is a stream of samples that is coming from somewhere.
author() - Method in class ddf.minim.AudioMetaData
 
averages - Variable in class ddf.minim.analysis.FourierTransform
 
avgPerOctave - Variable in class ddf.minim.analysis.FourierTransform
 
avgSize() - Method in class ddf.minim.analysis.FourierTransform
Returns the number of averages currently being calculated.

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