|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | |||||||||
public interface AudioStream
An AudioStream is a stream of samples that is coming from
somewhere. Users of an AudioStream don't really need to know
where the samples are coming from. However, typically they will be read
from a Line or a file. An AudioStream needs to
be opened before being used and closed when you are finished with it.
| Method Summary | |
|---|---|
float[] |
read()
Reads the next sample frame. |
void |
read(MultiChannelBuffer buffer)
Reads buffer.getBufferSize() sample frames and puts them into buffer's channels. |
| Methods inherited from interface ddf.minim.spi.AudioResource |
|---|
close, getControls, getFormat, open |
| Method Detail |
|---|
float[] read()
void read(MultiChannelBuffer buffer)
buffer - The MultiChannelBuffer to fill with audio samples.
|
||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | |||||||||