Category Archives: Processing

Bug Fix: Minim 2.0.1

While writing the example that I just posted, I discovered a couple nasty bugs that would have made a lot of people unhappy. For the curious, they were that the getChannel method was not returning the correct channel when using BufferedAudio.LEFT and BufferedAudio.RIGHT, and that stereo AudioSamples were only playing the left channel. All my tests thus far have used mono files, so that one just slipped past me. I’ve packed up a new release and updated the download page.