Minim |
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Midi2Hz Fields Methods
channelCount ( ) |
Midi2Hz is a UGen that will convert a MIDI note number to a frequency in
Hertz. This is useful if you want to drive the frequency input of an Oscil
with something that generates MIDI notes.
Constructors Construct a Midi2Hz that generates a fixed value from MIDI note 0. Midi2Hz() Construct a Midi2Hz that generates a fixed value from fixedMidiNoteIn. Midi2Hz(float fixedMidiNoteIn) Parameters fixedMidiNoteIn — float: the MIDI note to convert to Hz (values in the range [0,127])Related Example /* midiFreqKeyboardExample<br/> is an example of using the Midi2Hz UGen to easily turn keyboard input into the frequency of an Oscil. Simply type on the home row to change the pitch of the tone. <p> For more information about Minim and additional features, visit http://code.compartmental.net/minim/ */ // import everything necessary to make sound. import ddf.minim.*; import ddf.minim.ugens.*; // create all of the variables that will need to be accessed in // more than one methods (setup(), draw(), stop()). Minim minim; AudioOutput out; Oscil wave; Midi2Hz midi; // setup is run once at the beginning void setup() { // initialize the drawing window size(512, 200); // initialize the minim and out objects minim = new Minim(this); out = minim.getLineOut(); // the frequency argument is not actually important here // because we will be patching in Midi2Hz wave = new Oscil( 300, 0.6f, Waves.TRIANGLE ); // make our midi converter midi = new Midi2Hz( 50 ); midi.patch( wave.frequency ); wave.patch( out ); } // draw is run many times void draw() { // erase the window to brown background( 64, 32, 0 ); // draw using a beige stroke stroke( 255, 238, 192 ); // draw the waveforms for( int i = 0; i < out.bufferSize() - 1; i++ ) { // find the x position of each buffer value float x1 = map( i, 0, out.bufferSize(), 0, width ); float x2 = map( i+1, 0, out.bufferSize(), 0, width ); // draw a line from one buffer position to the next for both channels line( x1, 50 + out.left.get(i)*50, x2, 50 + out.left.get(i+1)*50); line( x1, 150 + out.right.get(i)*50, x2, 150 + out.right.get(i+1)*50); } } // change the midi note when pressing keys on the keyboard // we set midiNoteIn directly with the setMidiNoteIn method // but you could also use a Line to lerp to the next note // by patching it to midiNoteIn. void keyPressed() { if ( key == 'a' ) midi.setMidiNoteIn( 50 ); if ( key == 's' ) midi.setMidiNoteIn( 52 ); if ( key == 'd' ) midi.setMidiNoteIn( 54 ); if ( key == 'f' ) midi.setMidiNoteIn( 55 ); if ( key == 'g' ) midi.setMidiNoteIn( 57 ); if ( key == 'h' ) midi.setMidiNoteIn( 59 ); if ( key == 'j' ) midi.setMidiNoteIn( 61 ); if ( key == 'k' ) midi.setMidiNoteIn( 62 ); if ( key == 'l' ) midi.setMidiNoteIn( 64 ); if ( key == ';' ) midi.setMidiNoteIn( 66 ); if ( key == '\'') midi.setMidiNoteIn( 67 ); } Usage Web & Application |