Minim |
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rewind |
Description Rewinds to the beginning. This does not stop playback.Signature void rewind() Returns None Related AudioPlayerExample /** * This sketch demonstrates how to use the <code>rewind</code> method of a <code>Playable</code> class. * The class used here is <code>AudioPlayer</code>, but you can also rewind an <code>AudioSnippet</code>. * Rewinding a <code>Playable</code> sets the position to zero, the beginning. Rewinding doesn't change * the play state of a <code>Playable</code> so if it is playing or looping when you rewind, it will * continue to play or loop after you rewind it. Press 'r' to rewind the player. * */ import ddf.minim.*; Minim minim; AudioPlayer groove; void setup() { size(512, 200, P3D); minim = new Minim(this); groove = minim.loadFile("groove.mp3", 2048); groove.loop(); } void draw() { background(0); stroke(255); for(int i = 0; i < groove.bufferSize() - 1; i++) { line(i, 50 + groove.left.get(i)*50, i+1, 50 + groove.left.get(i+1)*50); line(i, 150 + groove.right.get(i)*50, i+1, 150 + groove.right.get(i+1)*50); } float posx = map(groove.position(), 0, groove.length(), 0, width); stroke(0,200,0); line(posx, 0, posx, height); stroke(255); text("Press any key to rewind.", 10, 20); } void keyPressed() { groove.rewind(); } Usage Web & Application |