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	<title>Comments on: Minim</title>
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	<link>http://code.compartmental.net</link>
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		<title>By: Sketch: Particle Beats &#124; ThirdRoute</title>
		<link>http://code.compartmental.net/tools/minim/comment-page-2/#comment-4210</link>
		<dc:creator>Sketch: Particle Beats &#124; ThirdRoute</dc:creator>
		<pubDate>Sun, 05 Feb 2012 07:48:52 +0000</pubDate>
		<guid isPermaLink="false">http://code.compartmental.net/minim-an-audio-library-for-processing/#comment-4210</guid>
		<description>[...] to get a Furminator, I sat down to try my hand at visualizing sound. With a mix of Processing.org + Minim + some minor post in AE, this is the [...]</description>
		<content:encoded><![CDATA[<p>[...] to get a Furminator, I sat down to try my hand at visualizing sound. With a mix of Processing.org + Minim + some minor post in AE, this is the [...]</p>
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		<title>By: Processing for Programmers</title>
		<link>http://code.compartmental.net/tools/minim/comment-page-2/#comment-4127</link>
		<dc:creator>Processing for Programmers</dc:creator>
		<pubDate>Fri, 13 Jan 2012 09:18:52 +0000</pubDate>
		<guid isPermaLink="false">http://code.compartmental.net/minim-an-audio-library-for-processing/#comment-4127</guid>
		<description>[...] support, but there are libraries available) Update: Processing now includes the excellent Minim library, but audio still appears to be an afterthought in the documentation and [...]</description>
		<content:encoded><![CDATA[<p>[...] support, but there are libraries available) Update: Processing now includes the excellent Minim library, but audio still appears to be an afterthought in the documentation and [...]</p>
]]></content:encoded>
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	<item>
		<title>By: RE:Thinking &#187; Media Controller</title>
		<link>http://code.compartmental.net/tools/minim/comment-page-2/#comment-4102</link>
		<dc:creator>RE:Thinking &#187; Media Controller</dc:creator>
		<pubDate>Sat, 07 Jan 2012 22:46:41 +0000</pubDate>
		<guid isPermaLink="false">http://code.compartmental.net/minim-an-audio-library-for-processing/#comment-4102</guid>
		<description>[...] two speakers and &#8220;conduct&#8221; the chaotic reactions. In order to do this we planned to use Minim in concert with Arduino to correlate the flex values to the volume and the sensor to pan position. [...]</description>
		<content:encoded><![CDATA[<p>[...] two speakers and &#8220;conduct&#8221; the chaotic reactions. In order to do this we planned to use Minim in concert with Arduino to correlate the flex values to the volume and the sensor to pan position. [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Joujou avec Substrate &#8230; Partie 2: inspiration et premiers tests. &#124; Le Press de Fabien</title>
		<link>http://code.compartmental.net/tools/minim/comment-page-2/#comment-4043</link>
		<dc:creator>Joujou avec Substrate &#8230; Partie 2: inspiration et premiers tests. &#124; Le Press de Fabien</dc:creator>
		<pubDate>Tue, 27 Dec 2011 09:00:55 +0000</pubDate>
		<guid isPermaLink="false">http://code.compartmental.net/minim-an-audio-library-for-processing/#comment-4043</guid>
		<description>[...] chaque couleur &#8220;hue&#8221; correspond une note. la note est joué dans processing via la lib Minim. l&#8217; instrument en question est un simple oscillator en l&#8217; occurrence un [...]</description>
		<content:encoded><![CDATA[<p>[...] chaque couleur &#8220;hue&#8221; correspond une note. la note est joué dans processing via la lib Minim. l&#8217; instrument en question est un simple oscillator en l&#8217; occurrence un [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Blind Pong &#124; Leds&#38;Chips</title>
		<link>http://code.compartmental.net/tools/minim/comment-page-2/#comment-4040</link>
		<dc:creator>Blind Pong &#124; Leds&#38;Chips</dc:creator>
		<pubDate>Mon, 26 Dec 2011 12:26:09 +0000</pubDate>
		<guid isPermaLink="false">http://code.compartmental.net/minim-an-audio-library-for-processing/#comment-4040</guid>
		<description>[...] read up on some minim examples (thats a soundlib that has been absorbed intoprocessing core in case you dont know) and [...]</description>
		<content:encoded><![CDATA[<p>[...] read up on some minim examples (thats a soundlib that has been absorbed intoprocessing core in case you dont know) and [...]</p>
]]></content:encoded>
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	<item>
		<title>By: &#187; The Mind Chair The MiND Ensemble</title>
		<link>http://code.compartmental.net/tools/minim/comment-page-2/#comment-4004</link>
		<dc:creator>&#187; The Mind Chair The MiND Ensemble</dc:creator>
		<pubDate>Wed, 07 Dec 2011 19:36:06 +0000</pubDate>
		<guid isPermaLink="false">http://code.compartmental.net/minim-an-audio-library-for-processing/#comment-4004</guid>
		<description>[...] on each piece of the chair at which my brain data is shaping it. For reference, I also used the Minim library for audio analysis and synthesis to display the frequency spectrum and the samples of the song [...]</description>
		<content:encoded><![CDATA[<p>[...] on each piece of the chair at which my brain data is shaping it. For reference, I also used the Minim library for audio analysis and synthesis to display the frequency spectrum and the samples of the song [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Buzzer &#124; Daniel Büchele</title>
		<link>http://code.compartmental.net/tools/minim/comment-page-2/#comment-3994</link>
		<dc:creator>Buzzer &#124; Daniel Büchele</dc:creator>
		<pubDate>Fri, 02 Dec 2011 15:31:23 +0000</pubDate>
		<guid isPermaLink="false">http://code.compartmental.net/minim-an-audio-library-for-processing/#comment-3994</guid>
		<description>[...] der Taste &#8220;2&#8243; blau anzeigt. Auf der Leertaste kann es zurück gesetzt werden. Mit der Minim-Library spiele ich zusätzlich noch einen Sound ab. Dieser muss im gleichen Verzeichnis wie das Programm [...]</description>
		<content:encoded><![CDATA[<p>[...] der Taste &#8220;2&#8243; blau anzeigt. Auf der Leertaste kann es zurück gesetzt werden. Mit der Minim-Library spiele ich zusätzlich noch einen Sound ab. Dieser muss im gleichen Verzeichnis wie das Programm [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Processing, Minim, and Music &#124; wheatblog</title>
		<link>http://code.compartmental.net/tools/minim/comment-page-2/#comment-3989</link>
		<dc:creator>Processing, Minim, and Music &#124; wheatblog</dc:creator>
		<pubDate>Thu, 01 Dec 2011 19:48:10 +0000</pubDate>
		<guid isPermaLink="false">http://code.compartmental.net/minim-an-audio-library-for-processing/#comment-3989</guid>
		<description>[...] While Processing&#8217;s main focus is visual art, it includes a sound/synthesis library, Minim, which lets you programmatically tinker with audio and [...]</description>
		<content:encoded><![CDATA[<p>[...] While Processing&#8217;s main focus is visual art, it includes a sound/synthesis library, Minim, which lets you programmatically tinker with audio and [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Aura &#124; &#38; such &#38; such</title>
		<link>http://code.compartmental.net/tools/minim/comment-page-2/#comment-3977</link>
		<dc:creator>Aura &#124; &#38; such &#38; such</dc:creator>
		<pubDate>Mon, 28 Nov 2011 22:05:33 +0000</pubDate>
		<guid isPermaLink="false">http://code.compartmental.net/minim-an-audio-library-for-processing/#comment-3977</guid>
		<description>[...] shortly I want to introduce the minim library into the sketch, and start seeing what sound attributes I can use to affect the shape of my [...]</description>
		<content:encoded><![CDATA[<p>[...] shortly I want to introduce the minim library into the sketch, and start seeing what sound attributes I can use to affect the shape of my [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: BeatLaw &#8211; entrega final &#171; Taller Game Mod</title>
		<link>http://code.compartmental.net/tools/minim/comment-page-2/#comment-3973</link>
		<dc:creator>BeatLaw &#8211; entrega final &#171; Taller Game Mod</dc:creator>
		<pubDate>Sun, 27 Nov 2011 23:14:33 +0000</pubDate>
		<guid isPermaLink="false">http://code.compartmental.net/minim-an-audio-library-for-processing/#comment-3973</guid>
		<description>[...] y desarrollado por Marià Codina y Arnau Vàzquez, usando el IDE de Processing y la librería Minim para el sonido. La banda sonora ha sido compuesta por Marià. Otro software que hemos [...]</description>
		<content:encoded><![CDATA[<p>[...] y desarrollado por Marià Codina y Arnau Vàzquez, usando el IDE de Processing y la librería Minim para el sonido. La banda sonora ha sido compuesta por Marià. Otro software que hemos [...]</p>
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