class Reticle { void draw() { noFill(); stroke(0, 255, 255); line(mouseX - 4, mouseY, mouseX - 7, mouseY); line(mouseX + 4, mouseY, mouseX + 7, mouseY); line(mouseX, mouseY - 4, mouseX, mouseY - 7); line(mouseX, mouseY + 4, mouseX, mouseY + 7); } }