This sketch demonstrates how to use the bufferSize method of a Recordable class.
The class used here is AudioOutput, but you can also get the buffer size of AudioInput,
AudioPlayer, and AudioSample objects. The bufferSize method returns
the length of the buffer it is using to receive or send samples. You can usually indicate the buffer size that
you want when you get an audio class from Minim.
Source code: bufferSize
Built with Processing