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This sketch demonstrates how to use setLoopPoints using an AudioSnippet. Left-click with the mouse to set the start point of the loop and right-click to set the end point of the loop. setLoopPoints can also be called on an AudioPlayer, but you will likely find there to be a break during loops while the code seeks from the beginning of the file to the start of the loop. This seek time can become quite noticable if you are using an mp3 file because it will need to decode as it seeks.

Source code: setLoopPoints

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