This sketch demonstrates how to use the rewind method of a Playable class.
The class used here is AudioPlayer, but you can also rewind an AudioSnippet.
Rewinding a Playable sets the position to zero, the beginning. Rewinding doesn't change
the play state of a Playable so if it is playing or looping when you rewind, it will
continue to play or loop after you rewind it. Press 'r' to rewind the player.
Built with Processing