This sketch demonstrates how to use the removeEffect(AudioEffect) method of an Effectable class.
The class used here is AudioPlayer, but you can also remove effects from AudioInput,
AudioOutput, and AudioSample objects. This sketch adds a low pass filter to
the player which you can then remove by pressing any key. Removing an effect means that it is completely
removed from the Effectable you added it to. You will need to use addEffect to
add it back, but keep in mind that it will be added at the end of the effects chain. It is not possible
to insert an effect anywhere in the chain.
Source code: removeEffect waveform
Built with Processing