Minim core ugens analysis |
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Name | patch | |||||||||
Examples | /** * This sketch demonstrates how to create a simple synthesis chain that * involves controlling the value of a UGenInput with the output of * a UGen. In this case, we patch an Oscil generating a sine wave into * the amplitude input of an Oscil generating a square wave. The result * is known as amplitude modulation. * <p> * For more information about Minim and additional features, * visit http://code.compartmental.net/minim/ */ import ddf.minim.*; import ddf.minim.ugens.*; Minim minim; AudioOutput out; Oscil wave; Oscil mod; void setup() { size(512, 200, P3D); minim = new Minim(this); // use the getLineOut method of the Minim object to get an AudioOutput object out = minim.getLineOut(); // create a triangle wave Oscil, set to 440 Hz, at 1.0 amplitude // in this case, the amplitude we construct the Oscil with // doesn't matter because we will be patching something to // its amplitude input. wave = new Oscil( 440, 1.0f, Waves.TRIANGLE ); // create a sine wave Oscil for modulating the amplitude of wave mod = new Oscil( 2, 0.4f, Waves.SINE ); // connect up the modulator mod.patch( wave.amplitude ); // patch wave to the output wave.patch( out ); } void draw() { background(0); stroke(255); // draw the waveforms for(int i = 0; i < out.bufferSize() - 1; i++) { line( i, 50 + out.left.get(i)*50, i+1, 50 + out.left.get(i+1)*50 ); line( i, 150 + out.right.get(i)*50, i+1, 150 + out.right.get(i+1)*50 ); } } |
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Description | Send the output of this UGen to another UGen, UGenInput, or AudioOutput. For instance, if an Oscil is patched to an AudioOutput, you will hear the sound it generates. If a FilePlayer is patched to a Delay, then the delay effect will be applied to the sound generated by the FilePlayer. | |||||||||
Syntax | patch(connectToUGen); patch(connectToInput); patch(audioOutput); |
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Parameters |
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Returns | When patching to a UGen or UGenInput, the UGen being patched to is returned
so that you can chain patch calls. For example:
sine.patch( gain ).patch( out ); |
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Usage | Web & Application | |||||||||
Related | ||||||||||