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	<title>Comments on: Springy Synth</title>
	<link>http://code.compartmental.net/2008/01/27/springy-synth/</link>
	<description>Prototypes and Other Bits of Code</description>
	<pubDate>Tue, 14 Oct 2008 16:57:38 +0000</pubDate>
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		<title>By: staffan</title>
		<link>http://code.compartmental.net/2008/01/27/springy-synth/#comment-618</link>
		<dc:creator>staffan</dc:creator>
		<pubDate>Sat, 04 Oct 2008 14:56:24 +0000</pubDate>
		<guid>http://code.compartmental.net/2008/01/27/springy-synth/#comment-618</guid>
		<description>This is good! I like how u used traer a lot . I did a similar system called Sonic World ten years ago with Michael Kieslinger which was presented at I3 in 1999. We did three different ideas in the Max prototype. I wanted to use SC2 but we ended up using Max as my colleague Michael was more proficient in Max at the time

See  
http://scholar.google.com/scholar?hl=en&#38;lr=&#38;q=sonic+world++liljegren&#38;btnG=Search

Good to finally see a decent (java/processing) sound library as well. Keep it going!</description>
		<content:encoded><![CDATA[<p>This is good! I like how u used traer a lot . I did a similar system called Sonic World ten years ago with Michael Kieslinger which was presented at I3 in 1999. We did three different ideas in the Max prototype. I wanted to use SC2 but we ended up using Max as my colleague Michael was more proficient in Max at the time</p>
<p>See<br />
<a href="http://scholar.google.com/scholar?hl=en&amp;lr=&amp;q=sonic+world++liljegren&amp;btnG=Search" rel="nofollow">http://scholar.google.com/scholar?hl=en&amp;lr=&amp;q=sonic+world++liljegren&amp;btnG=Search</a></p>
<p>Good to finally see a decent (java/processing) sound library as well. Keep it going!</p>
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		<title>By: Dan</title>
		<link>http://code.compartmental.net/2008/01/27/springy-synth/#comment-597</link>
		<dc:creator>Dan</dc:creator>
		<pubDate>Mon, 07 Apr 2008 10:27:49 +0000</pubDate>
		<guid>http://code.compartmental.net/2008/01/27/springy-synth/#comment-597</guid>
		<description>Hey, no problem. I'd love to see it when you've got the time, but no pressure, or anything. My assignments aren't due for a couple weeks yet! heh.</description>
		<content:encoded><![CDATA[<p>Hey, no problem. I&#8217;d love to see it when you&#8217;ve got the time, but no pressure, or anything. My assignments aren&#8217;t due for a couple weeks yet! heh.</p>
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		<title>By: ddf</title>
		<link>http://code.compartmental.net/2008/01/27/springy-synth/#comment-596</link>
		<dc:creator>ddf</dc:creator>
		<pubDate>Sun, 06 Apr 2008 15:36:32 +0000</pubDate>
		<guid>http://code.compartmental.net/2008/01/27/springy-synth/#comment-596</guid>
		<description>That would be because I have an updated version of Minim I have yet to release. I am a bad person. :(</description>
		<content:encoded><![CDATA[<p>That would be because I have an updated version of Minim I have yet to release. I am a bad person. <img src='http://code.compartmental.net/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /></p>
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		<title>By: Dan</title>
		<link>http://code.compartmental.net/2008/01/27/springy-synth/#comment-595</link>
		<dc:creator>Dan</dc:creator>
		<pubDate>Sat, 05 Apr 2008 11:16:16 +0000</pubDate>
		<guid>http://code.compartmental.net/2008/01/27/springy-synth/#comment-595</guid>
		<description>I can't seem to make this work, for some reason - when I save springsynth, I get a class missing error, and when I add the class from the other .pde you include, I get "Semantic Error: No accessible method with signature "setAudioListener(Temporary_4316_3485.SignalListener)" was found in type "ddf.minim.signals.Oscillator"."

I'm not sure if this is due to my installation, or you having an updated library you haven't released, or the beer. If you could let me know what's what, I'd appreciate it.

p.s. thanks for this library!</description>
		<content:encoded><![CDATA[<p>I can&#8217;t seem to make this work, for some reason - when I save springsynth, I get a class missing error, and when I add the class from the other .pde you include, I get &#8220;Semantic Error: No accessible method with signature &#8220;setAudioListener(Temporary_4316_3485.SignalListener)&#8221; was found in type &#8220;ddf.minim.signals.Oscillator&#8221;.&#8221;</p>
<p>I&#8217;m not sure if this is due to my installation, or you having an updated library you haven&#8217;t released, or the beer. If you could let me know what&#8217;s what, I&#8217;d appreciate it.</p>
<p>p.s. thanks for this library!</p>
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